BLASTA

Real-time load testing template

Socket.IO polling handshake and WebSocket upgrade, plus SignalR negotiate.

Category WebSocketStack Socket.IO, SignalRJobs 17

About this Real-time load test

Load tests real-time servers: the Socket.IO polling handshake, the Socket.IO WebSocket upgrade and the SignalR negotiate call. It shows how many connections per second the server can set up.

It holds 17 ready-made jobs: 3 single scenarios and an enterprise test plan of 14 stages to run in order, 12 of them with pass/fail targets (SLOs). Each job is a plain request pattern you can change before running.

Scenarios include Socket.IO polling handshake, Socket.IO WebSocket handshake and SignalR negotiate.

How to load test Real-time

  1. Open the template in BLASTA.
  2. Set url and wsUrl to point at your own Real-time system, ideally a staging copy.
  3. Pick a job and choose the rate and duration.
  4. Start the run and watch requests per second, latency percentiles and errors live; the result is saved to your history.

What you set before running

url
HTTP(S) base URL
wsUrl
WebSocket base URL, starting with wss://
hub
SignalR hub path

Test scenarios (3)

Socket.IO polling handshake

Read-only

The HTTP long-polling open request: the first thing every Socket.IO client does, even when it later upgrades.

Socket.IO WebSocket handshake

Read-only

Direct WebSocket upgrade. Counts new connections per second a node can accept; open-connection capacity is a separate limit (file descriptors).

SignalR negotiate

Read-only

The POST every SignalR client sends first. With sticky sessions it also picks the node.

Enterprise test plan (14)

Run in order: smoke, baseline, load, stress, spike, soak, breakpoint and failover window, each with pass/fail targets.

Real-time (Socket.IO / SignalR): 01 smoke

Read-only

Enterprise plan, step 1 of 10. One request a second for 30 seconds. Run this first, every time: it proves the address, credentials and headers are right and that the environment is up before any real load is applied. Gate: zero errors. Reference request: Socket.IO polling handshake.

Real-time (Socket.IO / SignalR): 02 baseline (20% load)

Read-only

Step 2 of 10. About a fifth of normal traffic for 5 minutes: the uncontended latency of this request. Every later result is judged against it, so record p50 and p95. Gate: at most 0.5% errors and the default latency targets. Reference request: Socket.IO polling handshake.

Real-time (Socket.IO / SignalR): 03 average load (SLO check)

Read-only

Step 3 of 10. Normal busy-hour traffic for 10 minutes. The rate is the reference job's rate: raise it to your measured production peak-hour rate. This is the run that proves (or breaks) your SLO. Gate: at most 1% errors, p95 and p99 inside the targets. Reference request: Socket.IO polling handshake.

Real-time (Socket.IO / SignalR): 04 peak load (2x average)

Read-only

Step 4 of 10. Twice the average for 10 minutes: the busiest hour of the year plus headroom. Latency may rise, but must stay in SLO; if it does not, you have no headroom. Gate: at most 2% errors, latency targets doubled. Reference request: Socket.IO polling handshake.

Real-time (Socket.IO / SignalR): 05 stress (ramp to 4x)

Read-only

Step 5 of 10. Ramps to four times average over 10 minutes, then holds for 2. Finds where it degrades and HOW: gracefully (latency rises, errors stay low) or badly (errors, timeouts, crashes, restarts). Observation only, no gate. Reference request: Socket.IO polling handshake.

Real-time (Socket.IO / SignalR): 06 spike (10x in 10 s)

Read-only

Step 6 of 10. Reaches ten times average within 10 seconds and holds for 2 minutes: a campaign email, a news link, a failover. Checks autoscaling, queue limits and load shedding. Gate: at most 5% errors, because shedding load is acceptable and crashing is not. Reference request: Socket.IO polling handshake.

Real-time (Socket.IO / SignalR): 07 recovery after the spike

Read-only

Step 7 of 10. Run IMMEDIATELY after the spike, at average load for 5 minutes. Latency and errors must return to the baseline from step 2. If they do not, something is stuck: queues, connection pools, GC, an autoscaler cool-down. Gate: same as average load. Reference request: Socket.IO polling handshake.

Real-time (Socket.IO / SignalR): 08 soak (1 hour at 60%)

Read-only

Step 8 of 10. One hour of steady load. Finds leaks and slow decay in memory, connections, file descriptors, disk, log volume and cache churn. Watch the resource graphs: any line that climbs and never flattens is a finding. Gate: at most 0.5% errors. Reference request: Socket.IO polling handshake.

Real-time (Socket.IO / SignalR): 09 breakpoint (find the ceiling)

Read-only

Step 9 of 10. Ramps to twenty times average over 20 minutes. Stop it when errors pass about 5%: the rate at that moment is your ceiling, and ceiling divided by peak is your capacity margin. Use a production-like environment, never production. Reference request: Socket.IO polling handshake.

Real-time (Socket.IO / SignalR): 10 resilience window (failover / deploy)

Read-only

Step 10 of 10. Average load for 15 minutes. About 5 minutes in, cause the event you are testing: kill a pod or node, fail over the database, roll out a new version, drain a zone. Errors in the window are your real availability loss. Gate: at most 1% errors overall; read the time series for how long the dip lasted. Reference request: Socket.IO polling handshake.

Frequently asked questions

What does the Real-time load test cover?

The Real-time template has 17 jobs: 3 single scenarios and an enterprise test plan of 14 stages (smoke, baseline, load, stress, spike, soak, breakpoint and failover window). Scenarios include Socket.IO polling handshake, Socket.IO WebSocket handshake and SignalR negotiate. 12 of them have pass/fail targets (SLOs), so a run can be judged against limits you set.

How do I load test Real-time with BLASTA?

Open the template in BLASTA and set url and wsUrl, then pick a job and start it. Results stream live: requests per second, latency percentiles and errors, and the run is kept in your history. To run from the command line, use blasta preset new realtime with your address.

Is it safe to run the Real-time load test against production?

All 17 jobs in this template are read-only: they request pages or data and do not change anything. Even so, a load test can slow a live system down, so start with a low rate and prefer a staging copy. Only test systems you own or have permission to test.

Related templates

Run a load test

Point BLASTA at something you own, choose how hard to hit it, and press Start test. Results stream in live.

1 What do you want to test? Use a template

Request headers

2 How hard should it hit?

Advanced limits
Pass / fail targets (SLO) optional
The result is marked SLO met or SLO missed. The same targets live in a job file, where blasta run exits 2 on a miss so CI or Kubernetes can gate a release.

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